PizzaCup

Scouts & youth groups

Digital checkpoint races for scouts and outdoor games

Plan an activity, camp competition, or outdoor game with GPS and QR checkpoints. Groups join in the browser while leaders manage the event centrally.

A tool for your own game idea

PizzaCup provides the route, check-ins, live overview, and rankings. You create the story, challenges, and materials to suit the age group, group size, and surroundings.

Flexible checkpoints

GPS checkpoints work without posted materials; QR codes suit staffed or clearly marked stations.

Together as a team

Groups can compete with one shared phone and compare their times.

Messages on the route

Leaders can display important notices directly on devices during the race.

Example 90-minute activity

1

10 Min.

Form teams, open the link, and explain the rules.

2

60 Min.

Complete the route with GPS and challenge checkpoints.

3

10 Min.

Confirm everyone has returned and finalize results.

4

10 Min.

Announce rankings, review the activity, and finish together.

Check before the start

Live positions support oversight but are not an emergency or person-finding system.

Program and camp variations

Possible formats include a village checkpoint race, treasure hunt, team rally, night game on clear terrain, or a competition with staffed challenge stations. Find more classic digital treasure-hunt ideas under Create a GPS scavenger hunt.

Frequently asked questions

Can a scout team share one phone?

Yes. Teams can travel together and complete the event using one phone.

Does PizzaCup work without mobile reception?

Registration, live status, and synchronization require a data connection. Check coverage along the planned route before the event.

Does PizzaCup replace safety planning?

No. Route checks, supervision, emergency planning, and age-appropriate delivery remain the leaders’ responsibility.

Your story. Your route. One shared goal.

Start with a short test route and try it with the leadership team.